Friday, 27 February 2015

LO3: Task 4 - Advertising and distribution of X-Men Origins Wolverine - Vlog 4 /w Script


Script - Task 4
Task 4 – Technological Convergence and Media Distribution

Prior to this vlog, I analysed the demographics of the film XMOW, I will be analysing how the film is distributed, marketed and advertised. I will also mention how the current generation are digital natives and how their current level technology is considered technological convergences.

Distribution
Distribution has two definitions; 1. How the product reaches the audience and 2. How it is advertised and promoted. Examples of how media is distributed to people through cinemas, television, Internet, retail and download.

Cinemas are made to provide the highest quality through their facilities. Television is another form of distribution but the quality of distribution usually depends on the audiences’ facilities. The Internet has now become a viable source of film distribution but it has 2 sides to the distribution; commercial and illegal (Piracy). Commercially is through the usage of commercially approved websites such as LoveFilm. However, uploading and giving the ability to download movies gives people the ability to share it, which is technically illegal as people are sharing a commercially produced media, which means the producer is losing revenue and profit. Pay per view is one of the new and more popular ways of movie distribution and Netflix is one of the largest distributors of films. They give the audience the ability to pay subscription and they provide the films that the audience wants. Finally, On Demand is a form of media distribution that allows service providers such as Sky and Virgin Media to provide movie services at any time the audience requires. XMOW is provided through multiple mediums such as On Demand TV and originally the cinema. It was first released in April 29th 2009 in the UK, Denmark, South Africa and Australia, April 30th 2009 in Philippines and in the Dominican Republic and 1st May in the United States and Canada. By September 15th 2009, Fox Home Entertainment released XMOW on DVD and Blu-ray and this provided another way for consumers to watch their films.

All these forms of distribution are either a form of analogue or digital. Analogue means that it can only be played in terms of not being able to play from a certain point in the media or being able to select where to start. Digital media (which is usually the main method of media) does the opposite and is a completely advantageous form of media. It allows the audience to skip, pause and start from the previous point of the film.

Technological Convergence
The current generation of technology has been a collection of several technologies from before made into one thing. An example of a technological convergence are smartphones; having the ability to be used as a normal phone, used as an mp3 player, as a camera or even as a connection hotspot.  This links in to people who are digital native: the fact that they are more adapted to technology compared to the previous generations.

Before the time when the internet was just a one way and information only travelled from one place and only received on the other end. There couldn’t be any form of physical interaction between two points. When Web 2.0 rose, the Internet would become the most used thing as a databank of information.

Marketing – Advertising and Promotion
Marketing is done so that a film creates the maximum amount of awareness towards its targeted audience. Paper based promotions include magazines, newspaper and posters. Digital and physical advertisement can include trailers, merchandise, collaborations and joint projects, promotional events i.e. giveaways, press, film festivals, in-store promotions, product placement and the biggest one of the current generation is social media.

An indirect way of promotion and advertisement is through Prosumers* (Consumers who became producers). Through websites such as review sites i.e. Rotten Tomatoes, IMDb and Metacritic, films can gain recognition or can be seen as a film to be avoided which would mean review sites can be considered a double-edged sword in terms of gaining attention. Marketing also involves the audience in terms of viewership and attention the production has received, either by popular use of social media or through other means i.e. word of mouth.


XMOW was promoted with tie-in merchandising with 7-Eleven, Papa John’s Pizza and Shick. Hugh Jackman (The lead character) even posed as Wolverine in a ‘Got Milk’ campaign. A comic series made its debut, which isn’t directly influenced by the film but it was made so that people who were interested in the film could become interested in the comic series. An example of how the movie became a success could be how the movie inspired the idea to make a video game off of it. The video game was made by Activision Blizzard and the review for it was substantial enough to be considered a well-made game albeit, some negative reviews. However, the positives outweigh the negatives. 

No comments:

Post a Comment